Air Intake: Air Intake shows the amount of force your engine uses to suck air into the turbine. As you found out, it basically konks out at 15km. Plane - Kerbal Space Program Wiki But since when do Kerbals wait for ideal conditions? Another problem is jet engines stealing fuel from the rockets' tanks - you may want to pump the fuel manually (requires an R&D centre upgrade) or add some pipes between them. By climbing, you reduce drag, exponentially with altitude. I start with the normal jet engines (which takes almost the complete runway). Air temperatures vary with latitude and time of day. Mounting a time-limited rescue mission for kerbal inbound to Kerbin. If the wings are flat and your plane steadily loses altitude in level flight at a given speed (as most designs will by default), it means you either need to pitch up slightly, increasing the angle of attack and keeping your vertical velocity at 0 by flying up slightly to compensate for the pull of gravity that lift isn't compensating for. Satellite Launcher - Kerbal Space Program Wiki For all your gaming related, space exploration needs. Designing a High Altitude Jet | KSP: Making Space Home But you'll need to unlock: Which cost 300 science. Double your speed, you need twice as much fuel. Is anywhere a list of the altitude levels (I don't know a better term) available? Unfortunately, most space plane designs are impossible (or at the very least impractical) at your current tech level. @SaintWacko's advice is probably the most practical. Thanks. Personally, I don't enjoy survey contracts on Kerbin. This means it is better to have excessive amounts of oxygen than not to. KSP - High Altitude Aircraft 16,702 views Jan 22, 2016 172 Dislike Share Save Phoenix Fleet Systems 222 subscribers Have a type of atmospheric craft you'd like to see me experiment with? Your decreased flight time means you probably won't make it to your location. All the information you could want to know about science, including the altitudes for each celestial body, and what altitudes a given experiment works on are available at: http://wiki.kerbalspaceprogram.com/wiki/Science. First off as of .15.1 intakes don't do anything. Ok, the panther engine is still not good enough. I wasn't expecting so many excellent answers! I also set it to enable the cockpit's reaction wheels to improve control at high altitude, and close air intakes to reduce drag. Because of the exponential nature of the rocket equationthe orbital rocket needs to be considerably bigger. ksp high altitude plane - digitalidentityorganization.com Of course, this thing has very limited range, speed and acceleration because of the extra weight. This thread is quite old. Laythe - Kerbal Space Program Wiki Now I have a plane that will fly around the world at an altitude of the low-20s. But. All trademarks are property of their respective owners in the US and other countries. Early career high altitude observations question : r/KerbalAcademy How can this new ban on drag possibly be considered constitutional? My question is really about controllability. I decided to look into that two intakes thing, and it turns out to make 11-12 m/s difference at 19,000m with my plane. Welcome to the forums, ZDW. 2022 Take-Two Interactive Software, Inc. In my case, it brought me to 20km up at a 45-degree angle, but it is probably not optimal. Also, while you mentioned the TJs most efficient altitude is ~ 5km (I'm not sure, but lets assume it's true), you need to realize that the drag you're getting at that altitude is going to wreck any efficiency gains. Using very light "engine rich" planes and "reverse swooping" (building velocity at 10km then gently curving up) you can temporarily get above 20km with Wheesely and Juno. Something that I think has become less clear since someone updated the wiki. Hopefully this will be helpful to you. Pasted as rich text. I tried building a plane but can't climb higher than about 11,000m (I don't have many plane parts yet, though). Even up there the plane acts squirrely. You can do that by right-clicking the engine and clicking "Toggle Mode." even stranger is that the surface is textured. The idea is to slow the plane to a stall above your landing spot the pop the parachute. If it's below the cross-hairs, you need a little more AoA. What are the minimum altitudes for each warp level? In addition to the traditional giant tube of explosions that flings things up high approach, Kerbal Space Program includes a very useful piece of equipment that became quite popular in the 20th century: wings.. 1.) For example, the RAPIER engine doesn't seem as the first choice as the "best" high altitude air-breathing engine but in long-distance and high-altitude challenges it is. Since turbos are almost always enough to get you off the ground and up to altitude, I usually just do straight turbojets (with some RAPIERs for SSTO spaceplanes); the minute amount of fuel saved during the ascent isn't worth lugging those superfluous engines around at the hypersonic regime. Is it suspicious or odd to stand by the gate of a GA airport watching the planes? All other versions are slower and lower and unstable in turns. Technically, any rocket engine is also a jet engine as it forms a high-speed jet of reaction mass. How to tell which packages are held back due to phased updates. Whiplash is the engine you would want to use on a plane meant to go 20km. Air Intake) and how fast your aircraft ultimately flies (air resistance/altitude)! I don't recall if they model aspect ratio, but either way, the struts are murder and the delta wing has so much more wing that it'll still have more lift. : : . Upload or insert images from URL. The main body is a fuel tank with a Swivel engine at the end. As said above, the Wheesley is specifically designed as a low altitude engine. She has a horrible turn rate and oscillates a couple of thousand meters at cruise, but it's flyable. Should i add a larger wing area for higher lift? Remember that you need to have intakes somewhere in line with the engine to function at that altitude. edited 6 yr. ago. First is thrust; the higher you get, the lower the thrust your engines deliver. Unfortunately I won't be able to test it today, but @SaintWacko's proposal sounds promising. New comments cannot be posted and votes cannot be cast. Once it's in the air, it's stable and easy to fly and manages to fly at altitudes between 11k 12k without problems. You can spin around the whole world on just fumes. You can post now and register later. I did some testing and found that the turbojets get the best Isp around 5.2 km altitude, so I was thinking of flying at that altitude. I'm trying to build a high altitude plane and have found out that the rules are different. KSP - High Altitude Aircraft - YouTube Only the fuel tanks attached to rockets have any oxidiser in them. Any of my search term words; All of my search term words; Find results in. If it's above the cross-hairs, you need a little less. Thats my problem right now. Is it possible to get to an altitude of 16-20km with normal plane engines? You cannot paste images directly. TroubleshootingMechJebPVG - KSP-RO/RP-0 GitHub Wiki Clear editor. Thanks for asking this, I've been struggling with the same problem in career mode. A well-designed jet with this engine and with the afterburner lit, flown properly, can momentarily climb to 30,000 m altitude. Now lets combine these two indicators: The best performance your engine can achieve is when you have an optimal amount of Air Flow (obviously) but also the MAXIMUM amount of Air Intake. So if you want to make a plane go as fast as possible, you want to minimise both angle of attack and angle of incidence necessary to sustain level flight at your target speed and altitude. The stratospheric region, where temperature rises as altitude increases, spans the region between the altitudes of 10 km and 22 km. Paste as plain text instead, If your using NEAR/FAR, once you get high and fast, kill the engine and glide to save fuel. With the tanks disconnected that way, the rockets don't leach from the jets. ksp high altitude plane. Can't remember where I saw/read about it - Scott Manley maybe? Here's Mr. Manley using it in his tutorial: @Pvt.Grichmann: I think it's at specific locations on Kerbin, not just anywhere above 18km. Your link has been automatically embedded. ksp high altitude planebad bunny tour 2022 tickets ksp high altitude plane. Build a plane or rocket for Kerbal high altitudes, We've added a "Necessary cookies only" option to the cookie consent popup, Screenshot of the Week #85 [Submissions Closed - Vote Now!]. Why is there a voltage on my HDMI and coaxial cables? Why do small African island nations perform better than African continental nations, considering democracy and human development? Don't worry about Isp. Hello there. Thanks for the help! What plane in existence can fly at the highest altitude, and - Quora KSP Career: Episode 13 - High Altitude Surveys Mike Aben 28.5K subscribers Subscribe 7.7K views 7 years ago Day 114: A busy day at the KSC with three missions, the highlights being the launch. All rights reserved. My plane has turbojets and lots of fuel, but I am wondering what the optimal way to fly is. KSP Quick Guides: High Altitude Design and Flying - Stock v.23 Stoober AK 3.32K subscribers Subscribe 21K views 8 years ago This tutorial will cover designing and flying a plane that can soar. probably the easiest place to land in the system as terminal velocity is survivable for a craft less kerman. I didn't try for 20000m as it probably wouldn't do well. Kerbal Space Program Jool Landing Youtube. The more successful the flights, the more successful the space program is. High altitude (~20km) possible with normal plane engines? Redoing the align environment with a specific formatting, Trying to understand how to get this basic Fourier Series. It has two modes: The first, Dry mode, is similar to that of the J-33 "Wheesley" Basic Jet Engine, with a bit more thrust. Your airspeed is mostly limited by terminal velocity; you can go much faster if you climb a little higher. TLDR: You need parts you don't have to make a plane that flies that high. Orbiting is the most fun one: the higher the orbit, the less speed you need to maintain to stay in orbit, *and* the less air there is, so that's a double-whammy in terms of reducing fuel consumption. Check out the website and try the game out for yourself :Dhttps://kerbalspaceprogram.com/ Very cool. Keep in mind that wheesley engine's performance decreases significantly as the altitude increases. Rockets aren t the only way to get to space. I recommend using a solid rocket booster (or 2 or 5) to you get you the altitude and then launch a small rocket powered plane. Then it is "In Space Low over Mun.". Press question mark to learn the rest of the keyboard shortcuts. Did any DOS compatibility layers exist for any UNIX-like systems before DOS started to become outmoded? Since gravity is effectively lower, they don't need as much wing area to maintain altitude-- which, in turn, means less drag, which makes for more efficient flight. Its an approximation missing someelements. (Actually, four ways: but balloons aren't in the stock game) Lifting surfaces are great but they lose effectiveness just as fast with altitude as drag falls. Kerbin | Kerbal Space Program Wiki | Fandom Grichmann's answer has been the most reliable way I've found to complete these missions. At this point the plane plummets, but as it goes deeper into the atmosphere, it regains pitch authority, and at 10km it's enough to regain control and turn it around for a safe landing. Create an account to follow your favorite communities and start taking part in conversations. I also had problems with a high altitude plane until I decided to follow the K.I.S.S. Watch out for your SAS if you're running batteries without a jet for a long time. Incidentally, for these speeds and altitudes, ordinary jets are the better choice. Don't be too surprised if KSP's aero model breaks down in edge cases. You can post now and register later. KSP Delta-V Calculator - KSP HOW TO CALCULATE DELTA-V 101 kPa 1 atm Scale Height 5000 m Atmospheric Height 69 077.553 m 1.010-6 atm Minimum Temprature -40.19 C 232.96 K Maximum Temprature 20 C 293.15 K Oxygen Present Yes Contents 1 Kerbin 2 Topography 3 Kerbal Space Center 4 Atmosphere 4.1 The Troposphere 4.2 The Stratosphere 4.3 The Thermosphere 4.4 The Exosphere 5 The Kerbin System 5.1 The Mun Once you're at that regime, you should be able to cover huge distances on tiny amounts of fuel. This page was last edited on 22 December 2019, at 20:54. Your answer got me in the right direction, though I ended up with a different design (see my own answer). You are just about at maximum speed and at the same time very close to stall speed. Remembering the FW TA152 and the U2 I put long wings on it and while its turn rate makes an airliner look like a fighter plane it is stable enough at 19000m. The flight time won't be as long, but you'll be able to fly a "plane" above 18km. If drag were the only concern, at any given altitude the slower you go, the less fuel you need: the work done by drag over a distance grows linearly with speed (the force grows quadratically with speed, but the time falls linearly). The most efficient way is, of course, to make a high altitude (or space) plane. It is usually best for initial designs to be based on logic and real-world physics and then be prepared to experiment with non-logical alternatives for optimisation. What are the units of measure used in Kerbal Space Program? What's the difference between a power rail and a signal line? Under some circumstances, you may want to reduce the engine gimbal range or disable it altogether, particularly when flying at high speeds (e.g. If you've attached them to your fuselage with zero AoA, what that means is that when you fly, you're going to have to have the entire plane pitched slightly above in order to generate lift. Cheers again fellas. That annoys me but I can't seem to get a design to make it work. Note: Your post will require moderator approval before it will be visible. KSP Quick Guides: High Altitude Design and Flying - Stock v.23 This lowers their effective "weight"-- for example, a craft flying at 1400 m/s on Kerbin is effectively flying as if gravity were only 2/3 of its actual value. Or is it the same for all celestial bodies? The other thing to bear in mind is that tuning the AoA (angle of attack) of your wings makes a difference. Powered by Invision Community, Thanks, I'll go try to stuff a few extra turbojets and intakes on my plane, I was generally under the impression that basic jets were mostly deadweight on high-performance aircraft: [] at hypersonic velocities. Pasted as rich text. It flames out at 25,000. In this chapter, you ll learn about the Space Plane Hangar, a building that forms part of the Kerbal . Proceed with caution. I'd almost expect it to work better in stock since infini-gliders can be done. In the main KSP settings menu you should set the default throttle to 1.0 (technically the above mechjeb setting winds up restoring the default throttle, so it needs to be 1.0) In the attitude adjustment menu make sure you are using the "better controller" Whack the 45 degree phase margin button Whack the restore all other defaults button Sideslip handling. Also, jets eat fuel at pounds-per-minute -- if you cover twice as much ground in the same time, your plane will be more efficient. Note: Your post will require moderator approval before it will be visible. Steam Workshop::damn wow Long distance airplane flight tips? - Kerbal Space Program Forums Clear editor. Any advices for building a vehicle for this task? Be aware that heat buildup can gradually become a problem when the afterburners are used in sustained flight. The SR-71 could probably fly higher, but it isn't flying any more. I was even able to do this with three pairs of Junos instead of the large jet engine pair (I don't have the technology level for that). List of altitude levels? - Forums - Kerbal Space Program Forums Please consider starting a new thread rather than reviving this one. It is boosted into space by a launch vehicle, then re-enters Earth's atmosphere and lands as a spaceplane. Air Flow + max. Aircraft can be very temperamental to fly, especially on the keyboard. Upload or insert images from URL. As I understand, the OP wanted "the most efficient way to fly", and simply needed a bit of help in realizing that that is a hypersonic, high-altitude, high-performance aircraft which is a RAPIER and a little oxidizer away from being an SSTO spaceplane. Welcome to the forums. AoA built into the wing relative to the plane body is called the angle of incidence, just to help clear up. Make sure you've angled your wings up slightly so that you provide enough lift for a 0 angle of attack at top speed. The J-404 "Panther" Afterburning Turbofan is a jet engine added in version 1.0.5. its rather flat but its a solid surface. Evidence. Ideally, you'll want to avoid these contracts until you get the High-Altitude Flight tech node and the improved jet engine that comes with it. From my observations I can say that "Efficiency" is not a good indicator of how well your engine performs. If you have an account, sign in now to post with your account. Either of the two speeds are to be avoided. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Control Sensativty for Planes - KSP2 Suggestions and Development High altitude planes - Kerbal Space Program Forums lost birth certificate near berlin; ksp high altitude plane. Each stage of the rocket has a delta-v that depends on the stage fuel mass and the engine specific impulse. Or it can supercruise at three times the speed of an equivalent Wheesley jet (with nearly equal fuel efficiency) at 15,000 m altitude. Planes and Altitude differences. :: Kerbal Space Program General This thread is quite old. Thrust means that slower-is-better no longer applies: now, slower means less drag but more gravity, so there's a tradeoff (which I'm not going to carefully calculate for you, because it's hard). Do plugins for Kerbal Space Program work on unix? I have enough patience to do the slow flying, but is it horribly inefficient? I don't have that cockpit in my career game yet, but maybe it will work with the other one. There are two factors to that: how thick the air is, how fast the ship is going. I was hoping that the new intakes would give it the added altitude. That's because wings need to have some AoA to the airstream in order to generate much lift. Basically I can hit a target altitude of 20,000m but can not maintain it. Another approach, which I was managing with some success before I figured out jets, is to build a rocket and catapult yourself towards the measurement point. But maybe your patience? - Inside the atmosphere works the same way, except you need to be on an suborbital trajectory. Imagine that first plane but with the bubble cockpit and the old style round intakes. Along with rockets, planes are one of KSP's most commonly referenced kinds of vessel, and are a vessel type . 2022 Take-Two Interactive Software, Inc. In KSP2, you are a rocket scientist who must build and test rockets, spaceships, and planes. The returns are diminishing so eventually you will hit a ceiling. Contents 1 Usage 2 Construction 3 Categories 3.1 Airplane 3.2 Seaplane 3.3 Spaceplane 3.4 VTOL 3.5 Glider 3.6 Mothership 4 Operation 4.1 Flight records 5 Notes Usage Why do many companies reject expired SSL certificates as bugs in bug bounties? 2022 Take-Two Interactive Software, Inc. I generally don't fuss with AoI unless I'm making a long range cruiser. 1 1: The basics 2 2: Setting it up 3 3: First flight 4 4: Finishing touches 1: The basics First of all, you're going to need an airplane. Download (104.45 MiB) License: CC BY-NC-SA 4.0 Game Version: 1.8.1 Downloads: 371,115 Author: blackheart612 Mod Website: Forum Thread Support this mod: Donate Followers: 626 Outdated Mod This mod is not known to work with the latest version of Kerbal Space Program. It may take some practice to hit your target area this way, because you'll be picking up additional horizontal speed, and thus it's possible to under or overshoot. If released at a speed of 700 or more m/s and an altitude of 20 or more km, the satellite will achieve orbit with its second stage mostly full, leaving it with approximately 1600 m/s of delta-V -- enough to achieve lunar or interplanetary orbits and, on small bodies, landings. It will be expensive and time consuming. principle. Please consider starting a new thread rather than reviving this one. high altitude flight :: Kerbal Space Program General Discussions The Inland Kerbal Space Center itself, being in effect the old Kerbal Space Center from 0.2. Unfortunately, there's no simple rule to tell you what the angle needs to be when you're building the plane-- it depends on lots of variables, such as your weight, drag, intended cruising altitude, intended cruising speed. Does a plane consume more fuel if it flies at higher altitudes? There are no requirements as far as size or power are concerned, as the AI Pilot is capable of flying pretty much anything - from tiny scout planes to oversized freight craft. A temple in the desert (6 29 47 S 141 40 3 W) known as Tut-Un Jeb-Ahn, although this name can only be seen when a vessel crashes into it. Your engine burns the same amount of jetfuel per second regardless of how high or fast you are! If that's all a case of Too Many Words, think of it this way: Suppose you just build a plane the "default" way and don't put any. Privacy Policy. Editing Kerbal Space Program save files for KSO, Rasterpropmonitor for Kerbal Space Program. You need to do it with what you've got. Which makes this engine ideal for those missions which require doing many science activities above particular altitudes. Pretty often, the tail "wiggled" and/or the plane became totally unstable when I fired the rocket boosters. It's also worth noting that this engine has the widest thrust vectoring range of all of the jet engines, with a full 10-degree range in all directions. It was meant for low altitude flight. If it's above the cross-hairs, you need a little less. Use the reaction wheel to hold your attitude slightly nose down as you float down and you can guide yourself like a paraglider. This tutorial will cover designing and flying a plane that can soar at high altitudes! . Delta-V is the velocity change necessary to perform orbital maneuvers. You will find that when you're flying around, will always be slightly below the crosshairs on the navball. Because when your engine has to take in air forcefully it automatically means there isn't enough surrounding your engine and that again means that air density and therefor air resistance must be pretty low too. If not, please explain why, which I know you have no problem doing! Pasted as rich text. Why that? [Solved] 30 20 / So if you replace the turbos with basic jets, you will have more thrust from the ground up, and your vessel will weigh slightly less. Please consider starting a new thread rather than reviving this one. It is somewhat slow but very steady in flight. Note that KSP planes get one substantial speed benefit that's much more pronounced than IRL aircraft, due to the freakishly small planet sizes: they're actually flying at a large fraction of orbital velocity. FAR is supposed to take aspect into account, but I'm not very experienced with it and cannot advice you as to how it works. Secondly don't think of engines working better at different altitudes, think of them working better with different air intake quantities. For more information, please see our In this case lots of fuel is the wrong approach, I can get more than half way around Kerbin on 2 cans of Jet Fuel and a turbojet if I glide most of it. Main goals: Auto-trimming. A little while back I spent a long time trying to circumnavigate Kerbin on the least liquid fuel possible (i posted the record to the sub: 254 units of fuel. Though I'm still working on learning to be better at space planes. Let me. I should perhaps start trying out NEAR to get ready of 0.90, though. Display as a link instead, 1 Pod outside the level 3 VAB. The drag differential is because your long-wing layout is using a bunch of struts, and the reason your delta-wing has a higher ceiling is because it has more wing area to provide lift. as a rule of thumb they all lose thrust at higher altitudes and at high velocities. 2022 Take-Two Interactive Software, Inc. Make sure we're on the same page with terminology. This is my current best hi alt plane. These designs are great for getting around Kerbin quickly, but without going orbital. Challenges Alternatively, you can assign the afterburner toggle (labelled "switch mode") to an action group if you wish to activate it with a hotkey. Once I'm near or in the target area, I set the throttle to 0 and start the Swivel.
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